[128x - 32x] Thaumcraft [MC1.1 - 1.7 & 1.12]

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Post 06 Feb 2015, 18:02

crumbl3d wrote:
When I last checked the particle sheet, there were some of them missing. I was going to update it but I just got lazy and did my project instead of the patch... :P I noticed that the runes are not aligned to the hearts and I was going to fix that, so Laruae if you can upload the latest patch I'll make the particles and we can bug test them. Finally I feel like doing the patch! :D
Does this mean thaumcraft patch will be finished this year? It was never finished even in Thaumcraft 3 as far as I remember. xD
If you need to contact me for any reason add me on skype. My skype account is keddoxz.
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Post 06 Feb 2015, 18:25

crumbl3d wrote:
When I last checked the particle sheet, there were some of them missing. I was going to update it but I just got lazy and did my project instead of the patch... :P I noticed that the runes are not aligned to the hearts and I was going to fix that, so Laruae if you can upload the latest patch I'll make the particles and we can bug test them. Finally I feel like doing the patch! :D
Not, that it makes me happy to kill someone's joy, but particle mess is a dime, 3dmodels for all the kind of thaumic armors IS a diamond ))))
So far, difficult models for armors and mobs from thaumcraft looks like the mostly hard part, so, i could understand you, when it hard to start them. )
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Post 06 Feb 2015, 19:35

KeddoXZ wrote:
Does this mean thaumcraft patch will be finished this year? It was never finished even in Thaumcraft 3 as far as I remember. xD
Well, that depends really. Perhaps if you were to assist with textures and the like, we might. Honestly we just need more people. I'm not good enough with Photoshop to do the armors or some of the machines, but I'm doing what I can. I think I might get Crumbl3d to take a crack at whats left in the misc folder, and we're missing 1 more GUI.

I also happen to know that HanFox and Eskimojo14 over at the Chisel thread are tearing up textures and just recently completed the Thaumcraft Chisel Blocks. (Which look amazing!) So maybe we can try and rope them in, we've got a few terrain blocks which haven't been textured as well as the obsidian stuffs.

@Crumbl3d will get you the textures soon, need to go out for a bit first. I'll just PM you my Thaum folder, though its a touch messy, its got a good bit of stuff in it.

In the meantime... here's a go at the Coin, Bauble's Necklace, and a temporary brain for the jar.

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Post 06 Feb 2015, 19:44

Laruae wrote:
So maybe we can try and rope them in, we've got a few terrain blocks which haven't been textured as well as the obsidian stuffs.
Honestly, i always was surprized, that Hanfox never worked at thaumcraft sphaxifying, cause it is coremod for a lot of packs (and i believe, it could win a countest for the most popular mod - if there was one.) And it is a core artist, of course))))
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Post 06 Feb 2015, 19:59

I purposely avoided Thaumcraft because I don't have that somewhat random flair that crumbl3d and sparkst3r seemed to put in to the textures in the beginning.

I only did the TC textures in the Chisel mod because otherwise they'd have never gotten done. All I've done is traced what was in the pack that I had. It's not like I did anything groundbreaking :P

Anyway, if I were to do anything "big mod like" currently it'd likely be Binnie's Mod... I need to get it done one day.
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Post 06 Feb 2015, 20:06

D: Han we need you! Just look at the number of views we have! 115823! T-T Hopefully we'll be making more progress soon.
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Post 06 Feb 2015, 20:35

HanFox wrote:
I purposely avoided Thaumcraft because I don't have that somewhat random flair that crumbl3d and sparkst3r seemed to put in to the textures in the beginning.

I only did the TC textures in the Chisel mod because otherwise they'd have never gotten done. All I've done is traced what was in the pack that I had. It's not like I did anything groundbreaking :P

Anyway, if I were to do anything "big mod like" currently it'd likely be Binnie's Mod... I need to get it done one day.
Han, i cannot say, that you are lying to me, but you are lying to yourself. I mean, i allready told you... after you touched chisel textures, they become really alive. After your worked out textures for EBXL those flowers now everywhere, and still they look awesome. Forestry? i really enjoy your work about treebarks at this mod. You can call yourself "not an artist" as much as you like (yes, i do remember all we talked about) but that words does nothing to the artworks you do for the respacks)
So, goddes, be a rain for a thirsty desert, be a wind for the cloudy sky, be a sunlight for the midnight darkness of the ghostly night... =)
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Post 06 Feb 2015, 23:38

Laruae wrote:
-snip- Perhaps if you were to assist with textures and the like, we might. -snip-
I think this patch is the one I'll help now but I can't nor want to do some textures as I believe those could be made better. At the moment I am working on the new foci enchant icons. And my old coin texture what you used for coin and the pendant is horrible in my opinion I'll make better one if needed cause I really cant stand looking at it. xD
If you need to contact me for any reason add me on skype. My skype account is keddoxz.
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Post 06 Feb 2015, 23:55

By all means!
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Post 07 Feb 2015, 03:09

*slinks back into forum for weekly digest*

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I tried. It's a vis amulet but it looks odd. If anyone one wants to fiddle with it here's the psd
https://dl.dropboxusercontent.com/u/455 ... amulet.psd
I make sphax tutorials once in a blue moon - Textures like a monkey with a typewriter
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