[128x - 32x] Thaumcraft [MC1.1 - 1.7 & 1.12]

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Post 18 Feb 2015, 23:26

Working on the woods! :D
This is just the side I retraced, so some thoughts would be nice!

Show
Old (recolor of the birch):
Image
New (retraced):
Image


Kinda not so happy about the fifth line from the top ... will change something ... :D
Image
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Post 18 Feb 2015, 23:44

crumbl3d wrote:
Working on the woods! :D
This is just the side I retraced, so some thoughts would be nice!

Show
Old (recolor of the birch):
Image
New (retraced):
Image


Kinda not so happy about the fifth line from the top ... will change something ... :D
Looks pantsy fancy. Needs more twinkles animation. :D
I make sphax tutorials once in a blue moon - Textures like a monkey with a typewriter
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Post 19 Feb 2015, 00:40

So, I've been been playing on this Server and using Sphax, So is this just a bug? Or is it intended? I mean, I sorta like when the Taint makes everything purple, because its easier to identify than just with the taint lumps showing...

https://i.imgur.com/2Ln4Bp9.jpg
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Post 19 Feb 2015, 06:32

Beathrus wrote:
So, I've been been playing on this Server and using Sphax, So is this just a bug? Or is it intended? I mean, I sorta like when the Taint makes everything purple, because its easier to identify than just with the taint lumps showing...

https://i.imgur.com/2Ln4Bp9.jpg
I dont know, do you use Mcpatcher, or optifine, but just turn off "custom colors" option)
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Post 19 Feb 2015, 06:38

maxtillentine wrote:
Beathrus wrote:
So, I've been been playing on this Server and using Sphax, So is this just a bug? Or is it intended? I mean, I sorta like when the Taint makes everything purple, because its easier to identify than just with the taint lumps showing...

https://i.imgur.com/2Ln4Bp9.jpg
I dont know, do you use Mcpatcher, or optifine, but just turn off "custom colors" option)

Ooh, Yeah I use optifine. Thanks for the Info!
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Post 19 Feb 2015, 09:45

Okay, some tweaking done, tell me how it looks! :D

Show
Old (recolor of the birch):
Image
Old (retraced):
Image
New (retraced):
Image
Wall - to check how it connects:
Image

I think it's good, I think I'll use this one. Just need to fix up the retrace for the top and we're golden! :D
Image
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Post 19 Feb 2015, 11:44

crumbl3d wrote:
Okay, some tweaking done, tell me how it looks! :D

Show
Old (recolor of the birch):
Image
Old (retraced):
Image
New (retraced):
Image
Wall - to check how it connects:
Image

I think it's good, I think I'll use this one. Just need to fix up the retrace for the top and we're golden! :D
It's nice. Wanna ask: will you reqwork the foliage as well? Thaumcraft one is pretty dark blue, and BD textures is very light to compare.
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Post 19 Feb 2015, 11:59

could you make it so that the sides connect a little better, if you put them like this, you will clearly see a line where it splits, i think it would be best if you have it like a connected texture
i like to debug, glad to help you :D
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Post 19 Feb 2015, 12:11

shuttleshooter wrote:
could you make it so that the sides connect a little better, if you put them like this, you will clearly see a line where it splits, i think it would be best if you have it like a connected texture
Just when i got the same idea, shuttleshooter jsut posted my thoughts))))
Yes, this texture was good when silverwood was one-log-wide tree. But now it is three-by-three wide, and connected texture, or something required)
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Post 19 Feb 2015, 13:12

hey max, we're debuggers right, it would come up at a time or another
i like to debug, glad to help you :D
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