[128x - 32x] Thaumcraft [MC1.1 - 1.7 & 1.12]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

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Post 19 Feb 2015, 13:38

shuttleshooter wrote:
hey max, we're debuggers right, it would come up at a time or another
Shhhhh! ) Don't want to get another Laurae buttkick, for spam chit-chat))))))))
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Post 19 Feb 2015, 13:45

oh yeah, well, uhmm, (lightbulb goes on) how is the dev patch doing?
i like to debug, glad to help you :D
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Post 19 Feb 2015, 17:20

I don't think CTM is possible nor will I ever do it. Also there is no way to remove the line you are talking about because I retraced the original shading and it's just like that. Personally I just put it side by side to check the lines that come across the whole width, but nothing else. It will stay as is. :P

Also please stop spamming the thread, I have already talked about this, if you want to chat use PM's or live chat. Please, and I repeat, please stop. If you don't I'll make HanFox delete the posts or ... time you out from the thread! :P I don't want to do this so don't make me to!!! :-/
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Post 19 Feb 2015, 17:45

You'll make me? :P In all fairness once the patch is "done" I still think it's an idea to trim everything after the OP. 90 pages of mostly people just asking for updates ;)

Regardless, is the greatwood plank available anywhere in 512x (or as a lower res vector PSD)? I would like it for a texture in Chisel...
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Post 19 Feb 2015, 19:19

crumbl3d wrote:
I don't think CTM is possible nor will I ever do it. Also there is no way to remove the line you are talking about because I retraced the original shading and it's just like that. Personally I just put it side by side to check the lines that come across the whole width, but nothing else. It will stay as is. :P

Also please stop spamming the thread, I have already talked about this, if you want to chat use PM's or live chat. Please, and I repeat, please stop. If you don't I'll make HanFox delete the posts or ... time you out from the thread! :P I don't want to do this so don't make me to!!! :-/
It is so tempting to post more pictures of canned spam just to bug you Crumbl3ie!
In other more relevant news I've nearly finished fixing Sir Caden III's silly layermasks on the thaumium tools. File size went from 70MB to 10MB with only the removal of half the layer masks.

In response to Han. I think thats a good idea but maybe not that harsh, I'd say trim between page 30 and 70 since not much really happened in that period mostly just requests like you say.
I make sphax tutorials once in a blue moon - Textures like a monkey with a typewriter
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Post 20 Feb 2015, 19:20

yep, and us chit-chatting :p
i like to debug, glad to help you :D
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Post 20 Feb 2015, 22:25

Take it that's a no for a PSD of the greatwood planks? Well poop... guess I'm tracing it :( Disorganised meanies :P

-- Friday 2015-02-20 @ 22:25:17 --

Ouch, the current 128x greatwood_planks are a jpeg-y mess O.o Wonder how that happened.

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Post 20 Feb 2015, 22:51

HanFox wrote:
Take it that's a no for a PSD of the greatwood planks? Well poop... guess I'm tracing it :( Disorganised meanies :P

-- Friday 2015-02-20 @ 22:25:17 --

Ouch, the current 128x greatwood_planks are a jpeg-y mess O.o Wonder how that happened.

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You did that ... Also they are just plain dull, so design your own?!? :) You're good with blocks ... :D
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Post 20 Feb 2015, 22:57

I did that? (That's the 128x zoomed in by the way, not altered in anyway). I've never done a texture for this mod besides a GUI which we all argued over and it got changed anyway :P

Anyway, for Chisel all I did was a really simple design because lazy xD Let me know if you ever redo the plank :D
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Post 21 Feb 2015, 08:25

hey, han if you feel like it, you will always be welcome to make some patches
i like to debug, glad to help you :D
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