[128x - 64x] Oh The Biomes You'll Go (Better Leaves Edition) [MC1.16]

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Post 09 Sep 2021, 17:24

Oh The Biomes You Go

An exploration and adventure mod designed to take you on a road trip across Minecraft like no other! Explore over 80 magical, realistic, and breathtaking biomes.

Note

This has been made for version 1.3.4 and is still not finished, its about 90% done.
I gave this my own twist and changed some blocks/models and what not and it only has better leave leaves, if your unhappy about it feel free to contribute.

PS: There could still be faults here and there if you notice anything let me know.

Preview

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Downloads

for MC1.16

Credits

Sphax
HanFox
As usual i used a lot of stuff from other packs, if i forgot your name just let me know and ill add you to the list.
Last edited by Esoteric on 07 Jan 2022, 13:59, edited 4 times in total.
Working on BYG (90% done) and Age of Exile (60%) done.
Making textures with a friend of mine.
If you like our work please consider becoming a Supporter and get an ad-free experience.
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Post 19 Sep 2021, 21:36

Good morning kind Sir!

Any chance you can do this mod in 64bit please? :)
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Post 21 Sep 2021, 16:14

Chessur wrote:
19 Sep 2021, 21:36
Good morning kind Sir!

Any chance you can do this mod in 64bit please? :)
Added
Working on BYG (90% done) and Age of Exile (60%) done.
Making textures with a friend of mine.
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Post 15 Nov 2021, 10:01

Hi there @Esoteric! :)

That is a very nice patch. Since it was named 1.16 is this compatible with the 1.12.2 Version too?

And are you planing to complete that patch ? , actually the latest Version is 1.7.1
would be very good if this can be completed maybe for both Versions (1.12 and 1.16+).
It would be very nice if you have the possibility to do version 1.12 first, because
this one is not developed further, so you are done as soon as you have created
all textures. With the 1.16 possibly still a few things come in the newer versions,
so it would be advisable and desirable from my side if you could start with the
1.12 version earlier?

Also, it would be advisable to perhaps offer separate download for both versions.
Once for the 1.12 in 128x and 64x and for the 1.16 the same.

Edit: I will have a look at the textures for the 1.12 and see if they are compatible,
because I could not test it so far.

Code: Select all

Changelog: 1.7.1
CONTENT:
-Removed Plant Incubator
(Originally I planned on using this but after more thought, I decided this block was not needed)
-Removed 'Canyons' Biome [Desert]
-Added 'Colored Canyons' Biome [Desert]
-Added 'Crystal Canyons' Biome [Desert]
-Added Red Crystals
-Added Light Blue Crystals
-Added White Crystals
-Added Purple Crystals
-Added Red Crystal Block
-Added Light Blue Crystal Block
-Added White Crystal Block
-Added Purple Crystal Block
-Raised Water Level in 'Marsh' Biome
-Raised Water Level in 'Quagmire' Biome
-Removed Advancements
(My plans for advancements ended up breaking and I really apologize for this because I really wanted to create something unique with this but it ultimately wasn't working the way it should have.. I will probably revisit this in the future)
-Revamped 'Baobab Savanna' Biome
-Retextured 'Baobab Log' to be grayer
-Removed 'Eucalyptus Tropics' Biome
(I removed this biome because it honestly was very boring and not interesting in any way)
-Added Eucalyptus Trees to 'Jungle Hills' Biome
-Added the following saplings:
-Red Birch
-Orange Birch
-Brown Birch
-Frozen Oak
-Dry Brown Oak
-Dry Green Oak
-ALL Saplings have 2-3 variations now
-Enchanted Saplings have been separated into 'Blue' 'Purple' & 'Pink' Enchanted Saplings

-Readjusted Biome Weights
-Players can now place glowshrooms
-Removed Parrot Egg
-Removed 'Incubator' block
-Removed 'Fossil' Block
-Added 'Carved Melon'
-Added recipe for 'Jack O' Melon' block
-Removed 'Juices'
-Cleaned up files and removed unused textures and etc.

BUG FIXES:
-Lowered the spawning of mahogany trees with cats or birds in them
-Greatly reduced cascading world gen lag in multiple biomes
-Added and fixed some dictionary entries
-Made slab recipes none-shapeless
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Post 07 Jan 2022, 14:06

Silverrain wrote:
15 Nov 2021, 10:01
Hi there @Esoteric! :)

That is a very nice patch. Since it was named 1.16 is this compatible with the 1.12.2 Version too?

And are you planing to complete that patch ? , actually the latest Version is 1.7.1
would be very good if this can be completed maybe for both Versions (1.12 and 1.16+).
It would be very nice if you have the possibility to do version 1.12 first, because
this one is not developed further, so you are done as soon as you have created
all textures. With the 1.16 possibly still a few things come in the newer versions,
so it would be advisable and desirable from my side if you could start with the
1.12 version earlier?

Also, it would be advisable to perhaps offer separate download for both versions.
Once for the 1.12 in 128x and 64x and for the 1.16 the same.

Edit: I will have a look at the textures for the 1.12 and see if they are compatible,
because I could not test it so far.

Code: Select all

Changelog: 1.7.1
CONTENT:
-Removed Plant Incubator
(Originally I planned on using this but after more thought, I decided this block was not needed)
-Removed 'Canyons' Biome [Desert]
-Added 'Colored Canyons' Biome [Desert]
-Added 'Crystal Canyons' Biome [Desert]
-Added Red Crystals
-Added Light Blue Crystals
-Added White Crystals
-Added Purple Crystals
-Added Red Crystal Block
-Added Light Blue Crystal Block
-Added White Crystal Block
-Added Purple Crystal Block
-Raised Water Level in 'Marsh' Biome
-Raised Water Level in 'Quagmire' Biome
-Removed Advancements
(My plans for advancements ended up breaking and I really apologize for this because I really wanted to create something unique with this but it ultimately wasn't working the way it should have.. I will probably revisit this in the future)
-Revamped 'Baobab Savanna' Biome
-Retextured 'Baobab Log' to be grayer
-Removed 'Eucalyptus Tropics' Biome
(I removed this biome because it honestly was very boring and not interesting in any way)
-Added Eucalyptus Trees to 'Jungle Hills' Biome
-Added the following saplings:
-Red Birch
-Orange Birch
-Brown Birch
-Frozen Oak
-Dry Brown Oak
-Dry Green Oak
-ALL Saplings have 2-3 variations now
-Enchanted Saplings have been separated into 'Blue' 'Purple' & 'Pink' Enchanted Saplings

-Readjusted Biome Weights
-Players can now place glowshrooms
-Removed Parrot Egg
-Removed 'Incubator' block
-Removed 'Fossil' Block
-Added 'Carved Melon'
-Added recipe for 'Jack O' Melon' block
-Removed 'Juices'
-Cleaned up files and removed unused textures and etc.

BUG FIXES:
-Lowered the spawning of mahogany trees with cats or birds in them
-Greatly reduced cascading world gen lag in multiple biomes
-Added and fixed some dictionary entries
-Made slab recipes none-shapeless
No i am not planning on making previous versions, I only texture what I play myself and just upload packs complete enough that be worth sharing.

Most likely it works for 1.12 if the file structure and names are the same else you just need to change that, i dunno cause i never touched the 1.12 version tbh. But its not that hard to make it compatible with previous versions.
Working on BYG (90% done) and Age of Exile (60%) done.
Making textures with a friend of mine.
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Post 03 Feb 2022, 20:18

when you say better leaves which one are you talking about? there seem to be many.
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Post 18 Feb 2022, 12:06

lazersgm wrote:
03 Feb 2022, 20:18
when you say better leaves which one are you talking about? there seem to be many.
The sphax one (https://bdcraft.net/downloads/purebdcra ... ves-addon/)
Working on BYG (90% done) and Age of Exile (60%) done.
Making textures with a friend of mine.
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Patch Creator
335 Posts
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Post 10 Aug 2022, 14:56

Hey I can't seem to download the 128x file - it just says generating a new key?
Currently Working on:
Twilight Forest, Powah!, Tinker's Construct and more!
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jtf
22 Posts
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Post 24 Aug 2022, 14:04

any channce u got the raw files for the crafting tables? i wanna smack those layers on them planks!
The way u made them makes it so easy to just texture this mod -> (MoreCraftingTables1.16.5) tbh, ur textures alrdy covers half the mod.
missing: acacia, crimson,darkoak, dead, hellbark,jungle, magic,spruce,umbran and warped.

good job mate!
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Post 02 Sep 2022, 18:12

PlatinumPunch wrote:
10 Aug 2022, 14:56
Hey I can't seem to download the 128x file - it just says generating a new key?
Prolly got disabled cause of the 1k+ downloads, ill reup later
Working on BYG (90% done) and Age of Exile (60%) done.
Making textures with a friend of mine.
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