Witchery

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

Do not post mod pack patches here.
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Post 07 Apr 2015, 21:24

Viridia wrote:I'm sooo sorry, but I've never used GitHub before and am a bit of a scrub with technology! So I was wondering how do I add to the list? I have some more textures readily available to add, so it would be great if you could let me know ASAP!

Thanks!
It's really simple actually, once you've made an account, install this if you're on windows. Once it's installed and you've logged in and setup your workplace folder, you can go to the github link for witchery and click "Clone in Windows" at the bottom. This will create the workplace area on your PC and download everything on github.

How do you make changes? It's simple, simple change something in the folder. Add/remove/edit files, then 'commit' your changes in Github For Windows (make sure to give good descriptions. Now that you've committed changes to YOUR copy of the witchery github, you need to MERGE it with the 'official' one. To do this, create a "Pull request" at the top of the official witchery github, and select the commits you've done.

If you need more help let me know.
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Post 25 Apr 2015, 10:26

Sayshal wrote:
Caeldeth wrote:Here's my up to date patch for Witchery 0.22. I think almost everything is done, but there's a couple textures I did as place holders that frankly suck, and I'll be redoing them eventually (death's hand item comes to mind). Mileage may vary on GUIs.

Also, many of the textures are not mine, I took the most recent 1.6.4 patch and made textures for what was missing. I may have also redone some of the textures that didn't look right to me, but I honestly can't remember.
Are you planning on making a X32 & x128 version? I'm compiling this for a modpack texturepack!

EDIT: For anyone interested I've downscaled it to 32x:
*Does happy dance*
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Post 21 Jul 2015, 22:57

So, this is barely an update to this patch because all I changed was the wormwood plant texture to go along with the plant growing on top of itself. Really, its a small update. don't except to notice anything besides that.
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 25 Jul 2015, 22:21

Thank you for your work, really a fine texture pack, me and my friends love this mod, and bdcraft textures so, just a perfect match ^^

hope to maybe see garlic sphaxified soon ;)

thx again
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Post 26 Jul 2015, 00:29

Been playing this on the Regrowth Pack. Added a few things myself plus used what Nhawks put out. Feel free to use as you please. The Garlic is a straight rip out of the Harvestcraft pack.

64xWitchery There's not too much new stuff but better flowers and more GUI's.

I'm sure Nhawks will gladly resize this. :P

Enjoy :D
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Post 26 Jul 2015, 19:15

I'll have a resize out tomorrow ;)

-- edit --

Heres a resize :D
Looking for someone to take over my patches. PM me if you're interested.

Need textures re-sized? Feel free to PM me!
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Post 19 Oct 2015, 12:56

Does anybody know if this WIP is still in progress?
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Post 22 Oct 2015, 18:07

I don't know if this WIP is still active but i got irritated with not having the cane sword texture so i had a go at making one, this is the first texture i have every made. (i made the 3d map for it as well)
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Post 03 Dec 2016, 16:06

I did a thing!

Owl retexture preview:

Show
Image

Image


Download link:

Show

Feel free to use and/or add to the Witchery texture pack
Last edited by Freeflier181 on 09 Dec 2016, 05:02, edited 1 time in total.
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Post 03 Dec 2016, 23:07

Freeflier181 wrote:I did a thing!

Owl retexture preview:

Show
Image


Download link:

Show

Feel free to use and/or add to the Witchery texture pack
Got any screenshots of how it looks in-game? Just curious.

e^(1): That's actually hilarious. Love it.
Last edited by magi093 on 09 Dec 2016, 20:59, edited 1 time in total.
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