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Re: [512x - 64x] EnderIO [WIP]

Posted: 20 Mar 2014, 04:13
by Hyer
Thanks b0bst3r! As always you have done a phenomenal job!

Re: [512x - 64x] EnderIO [WIP]

Posted: 04 May 2014, 21:08
by matthewb117
solarPanelTop.png

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Re: [512x - 64x] EnderIO [WIP]

Posted: 04 May 2014, 21:34
by Rockawill
That looks excellent.
During free time I will finish this patch.
I am sorry I havent so far.
I hope to release a full 512x and down

Re: [512x - 64x] EnderIO [WIP]

Posted: 12 May 2014, 18:12
by Hyer
matthewb117 wrote:
solarPanelTop.png

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That is very good.

Ender IO texture pack

Posted: 26 May 2014, 23:26
by Umladen
so this is my first attempt at a texture pack. it isn't complete but this is what i got so far. sorry if you cant see all the images clearly.
Image

Re: Ender IO texture pack

Posted: 26 May 2014, 23:27
by HanFox
Umladen wrote:
so this is my first attempt at a texture pack. it isn't complete but this is what i got so far. sorry if you cant see all the images clearly.
Image
From that image not sure how yours stacks up to the stuff already done.

Re: [512x - 64x] EnderIO [WIP]

Posted: 27 May 2014, 15:34
by Rockawill
I think the ingots are fine.
The only thing that I really wanted changing was the machines into 512x.
Also i didn't want to use the TE dusts since they were made just for that and it may look a little weird having the TE dust and the EIO dusts together. We shall see.

Re: [512x - 64x] EnderIO [WIP]

Posted: 29 Jun 2014, 17:07
by b0bst3r
Anyone want 1.7 stuff yet, I spoke with Crazypants and there's a lot of work to do on his behalf yet so haven't posted anything. I made the GUI changes (there are many) but he's cut up textures for machine blocks so it's going to be interesting. The new Farmer block and the new generator appear partly Sphax textured with no work done by me so ...

Re: [512x - 64x] EnderIO [WIP]

Posted: 30 Jun 2014, 19:03
by suratek
still new to these texture packs, but any possibility for a 128x version for 1.7?

Re: [512x - 64x] EnderIO [WIP]

Posted: 30 Jun 2014, 21:21
by b0bst3r
Just take the 1.6.4 128x it should work on 1.7.2 just some GUI changes needed and new stuff texturing.