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Re: [128x/64x] Mystcraft

Posted: 08 Aug 2013, 17:53
by phishforever420
Does anybody know if there's a 1.4.7 download for this WIP patch? I'm working on a complete updated FTB Ultimate patch with all the missing patches and WIP stuff that I'm going to keep updated and would love to include Mystcraft. Any help would be greatly appreciated.

Thanks!

~Phish

Re: [128x/64x] Mystcraft

Posted: 13 Sep 2013, 17:10
by Inverse715
Any chance to get an update for Mystcraft 0.10.5 on MC1.5?

Re: [128x/64x] Mystcraft

Posted: 15 Sep 2013, 20:41
by MrSapient
Is this still getting updated ?

Re: [128x/64x] Mystcraft

Posted: 19 Sep 2013, 01:43
by Vysse
Whats the latest for this and what is it missing?

Re: [128x/64x] Mystcraft

Posted: 02 Nov 2013, 13:05
by alely
So, will this be updated? Is there an updated thread? I use Google to search because I find it more organized than the built in search function.

Re: [128x/64x] Mystcraft

Posted: 02 Nov 2013, 13:20
by HanFox
I'm not 100% sure of the current status of this patch, but I guess it can be my next project because I like Mystcraft and it really should be finished.

I'll be doing everything in 512x, so if anything is about in 128x or lower I may tweak it so don't be offended if a texture you made changes slightly :P

EDIT: It's actually pretty complete. Just may need some tidy up. Although I'll probably still redo it in 512x.

Re: Mystcraft

Posted: 02 Nov 2013, 22:41
by crumbl3d
I've already made some work for 512x ... Han I'll send you a pm ... :P

EDIT: I've deleted it ... Derp ...

Re: [512x - 32x] Mystcraft v0.10.10.00

Posted: 03 Nov 2013, 18:45
by HanFox
Erpderp crumbl3d :P

Either way, full proper release for v0.10.10.00 for MC1.6.

Want backports or textures need tweaking for older versions? Ask me!

Re: [512x - 32x] Mystcraft v0.10.10.00

Posted: 03 Nov 2013, 19:01
by Sparkst3r
Sorry for my abandonment of this :( But your version looks epic Han!

Re: [512x - 32x] Mystcraft v0.10.10.00

Posted: 03 Nov 2013, 21:54
by Mr.Scales
1.5.2 Please (I was going to release a port but decided not to :P)