[512x - 32x] Binnie's Mods [MC1.4.7 - 1.7 & 1.12]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
Post Reply
User avatar
Patch Contributor
297 Posts
 x 12

Post 21 Aug 2014, 14:29

LOL unlucky
If you like our work please consider becoming a Supporter and get an ad-free experience.
User avatar
BDcraft Web Admin
6180 Posts
 x 284

Post 24 Aug 2014, 11:17

I've added MC1.7 links to the OP. Nothing new yet.

I'm taking a short break from texturing currently. I think I need it before working on this :P

If anyone does want to do any textures please do them in 512x and post them in the thread :)
If you like a post give it a diamond! :arrow_heading_up:
User avatar
76 Posts
 x 0

Post 26 Aug 2014, 20:07

:love: thanks man, really appreciated
User avatar
BDcraft Web Admin
6180 Posts
 x 284

Post 26 Sep 2014, 16:07

Finally started actually doing some work on this... the biggest challenge is working out what's even available and usable in-game...

There's a WIP 512x link in the 1.7 progress spoiler. I probably won't be doing other resolutions until I (eventually) get it all done...
If you like a post give it a diamond! :arrow_heading_up:
User avatar
BDcraft Web Admin
6180 Posts
 x 284

Post 19 Oct 2014, 05:30

Took another break and then started working on it again...

Did the Compartments and realized a lot of GUIs were broken as the mod now uses bits and pieces to build GUIs instead of supplying files so I thought I'd push an update now to fix the GUIs. There are still some minor issues in the GUIs, but that would require Binnie adding some stuff to make them more workable.

Still lots of other stuff to do, too.

v2.0dev5 2014-10-19
#Added: Binnie Core: items: gui arrows; gui: all relevant GUI generation bits; tile: compartments;
*Updated: Binnie Core: items: actions, trigger, validator; ExtraBees: gui: processes
-Removed: Lots of bits and bobs from GUIs that are no longer used
If you like a post give it a diamond! :arrow_heading_up:
User avatar
76 Posts
 x 0

Post 19 Oct 2014, 10:49

Thanks a lot for the update.
User avatar
BDcraft Web Admin
6180 Posts
 x 284

Post 19 Oct 2014, 16:12

Started work on the Genetics machines!

This'll be the base for the rest of the machines:
Image

See... I do sometimes actually do stuff :P
If you like a post give it a diamond! :arrow_heading_up:
User avatar
76 Posts
 x 0

Post 19 Oct 2014, 16:26

haha lol
User avatar
6 Posts
 x 0

Post 21 Oct 2014, 12:55

Seems to be stuff missing from the latest release (in the extra trees - items) including master bee database.
User avatar
BDcraft Web Admin
6180 Posts
 x 284

Post 21 Oct 2014, 12:59

Chaos wrote:Seems to be stuff missing from the latest release (in the extra trees - items) including master bee database.
Oops, I realized I missed them pretty much straight away, but when I rezipped them I put the zips in the wrong folder :P

Should be fixed now.
If you like a post give it a diamond! :arrow_heading_up:
Post Reply