[512x - 16x] PureBDcraft Shader Support [MC1.12, 1.14 & 1.17]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
Post Reply 
User avatar
1 Post
 x 0

Post 22 Jan 2021, 04:43

is this patch dead..? wanna use it on 1.16.4 :(
If you like our work please consider becoming a Supporter and get an ad-free experience.
User avatar
2 Posts
 x 0

Post 26 Feb 2021, 20:34

Same, i want this to be a thing
User avatar
2 Posts
 x 1

Post 28 Oct 2021, 03:12

Optifine LabPBR Addon for 1.17

pictures are 1000 words.

Show
Image

Image

Image

Image

Image



Downloads for 512x, 256x and 128x here https://github.com/Tui-Vao/Pure-BD-Craf ... bPBR-Addon
You will need the base pack for this to work.

rtx support coming soon
User avatar
BDcraft Web Admin
6870 Posts
 x 401

Post 28 Oct 2021, 07:18

NGA301 wrote:
28 Oct 2021, 03:12
...
I've merged your post in to the current "Shader" thread.

You may want to make proper zips for the downloads. Currently there's no easy way to download a specific resolution.
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
User avatar
2 Posts
 x 1

Post 28 Oct 2021, 09:34

HanFox wrote:
28 Oct 2021, 07:18
NGA301 wrote:
28 Oct 2021, 03:12
...
I've merged your post in to the current "Shader" thread.

You may want to make proper zips for the downloads. Currently there's no easy way to download a specific resolution.
ok, ill try and make them easyer to download
User avatar
BDcraft Web Admin
6870 Posts
 x 401

Post 02 Nov 2021, 19:09

Added Kriaga's MC1.17 patch to the OP (they were posted in their own thread).

Not sure if they're better or worse than NGA301's in general, but Kriaga's had support for every single texture :thinking:

I've also removed any ownership from the OP (hence "Guest" being the poster). If anyone has more patches specifically for the main PureBDcraft pack (i.e. not mods) please post in the thread.

If you have a patch for shader support for a mod please post in the mod's respective release thread! :)
Profile pic by TsaoShin: https://www.deviantart.com/tsaoshin
User avatar
4 Posts
 x 1

Post 03 Nov 2021, 10:07

If anyone is interested in the code I used to generate the textures feel free to pm me for it. It's horribly written, inconsistent, inefficient and quickly cobbled together so I'd rather not have it on my github, but hey as long as it works it works ig :D
User avatar
1 Post
 x 0

Post 05 Nov 2021, 12:24

NGA301 wrote:
28 Oct 2021, 03:12
Optifine LabPBR Addon for 1.17

rtx support coming soon
I'm assuming this means for bedrock edition? Been checking like once a week for this pack to enable ray tracing cause thats the only reason I'm not using it right now on my pc lol Can't wait for this :)
User avatar
34 Posts
 x 1

Post 09 Nov 2021, 13:26

I'll try to convert it to go with Minecraft RTX on Bedrock.
User avatar
4 Posts
 x 1

Post 13 Nov 2021, 19:39

Added heightmaps for POM. (Originally had AO, but that needs more work)
Image

Downloads

for MC1.18
Show
for MC1.17
Show

Changelog

Show

27.1.2022 - v1-3 Made some stone types less smooth and shiny
21.12.2021 - v1-2 updated for 1.18, made glow lichen less glowy
13.11.2021 - Added POM
27.11.2021 - Flipped sandstone and brick normals to face the right way
Post Reply