Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
Former Staff
1033 Posts
x 0
Post
08 Apr 2014, 22:04
@DarkTitan3 If you want updates for atomic science, please post here for them.
If you like our work please consider becoming a
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Post
09 Apr 2014, 05:56
For sphax textures sake, I think you should modify those rods on the preview image not to be rounded. Looked weird first time i saw it.
I'm back <3
Post
11 Apr 2014, 12:05
UPDATED! Version 0.2 - New Yellowcake, Electromagnet, Electromagnet Glass, Funnel, Fulination, Fuel rods, Cells, Uranium Ore, Fixed Hazmat Helmet and Toxic waste bucket textures, 1.5.X support!!!
Former Staff
1033 Posts
x 0
Post
16 Apr 2014, 01:24
@Gabeoz You need to re-upload the first preview. I removed it since it was erroring.
Post
16 Apr 2014, 17:59
One thing I would say is that I liked the old uranium ore texture better. Really unique. Maybe make the ore the bright color like the new one but with the cool striped pattern like the old one. The new one just looks too much like emerald. Still, great job!
Post
21 Apr 2014, 01:58
Small Micro-Update coming Monday
-- 20 Apr 2014, 20:58 --
Thank you for over 100 downloads!
Patch Contributor
460 Posts
x 4
Post
21 Apr 2014, 22:25
I made a 64x and 32x version for the V 0.2 only for the 1.6.4 version though. If you would like it, here it is.
Looking for someone to take over my patches. PM me if you're interested.
Need textures re-sized? Feel free to PM me!
Post
02 May 2014, 22:29
No new updates: I am going to complete the textures. Redo a few maybe. and maybe do an animation for a few. Then it will be released in the final version
Post
12 May 2014, 17:35
Change the rods/cells they are not potions god damit! Please change to last version or provide alternative
Last edited by
HanFox on 12 May 2014, 17:35, edited 1 time in total.
Reason: Fixed your post -- don't use all caps.