[128x - 32x] Tinkers' Construct [MC1.5.2 - 1.12 & 1.16]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
Post Reply 
User avatar
Patch Creator
1501 Posts
 x 140

Post 31 Oct 2019, 15:08

Try looking at the mod page itself:

https://www.curseforge.com/minecraft/mc-mods/ctm

Check out the wiki there.

Not sure why you asked this in the Tinker Construct thread.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
If you like our work please consider becoming a Supporter and get an ad-free experience.
User avatar
9 Posts
 x 1

Post 29 Apr 2020, 22:14

Hey guys, I know I asked this about 6 months ago. But yesterday Tinker's Mechworks got an update to 1.15.2, I hope someone would be so nice and update the texture pack.

Here is a link to the new version, so it is proved for everyone.

Link: https://www.curseforge.com/minecraft/mc ... es/2942710
User avatar
99 Posts
 x 10

Post 30 Apr 2020, 00:45

Honest question, have you tried the existing patch? It might work, if all they did was update the code to work with 1.15.2.
User avatar
9 Posts
 x 1

Post 30 Apr 2020, 08:32

Carnaxus wrote:
30 Apr 2020, 00:45
Honest question, have you tried the existing patch? It might work if all they did was update the code to work with 1.15.2.
I tried even in 1.14.2. But the don't have only updated the code and if they only had done that I wound ask. They have removed most of all items and added new and even the GUI is changed.

I have made screenshots form the items/blocks that you can see it.
You do not have the required permissions to view the files attached to this post.
User avatar
99 Posts
 x 10

Post 30 Apr 2020, 10:27

It’s always kinda interesting when half the textures work and half don’t.

Anyways. Ok, definitely not the same stuff; so much for that idea:
User avatar
Patch Creator
1501 Posts
 x 140

Post 30 Apr 2020, 10:40

Perhaps if you stop guessing how to do it, why not actually learn. If you open the mod Jar file with Winrar, 7zip or a similar program you can extract the assets folder. This will then show you how the new layout is and the new textures.

As to the texture request. I am working on it and it should be done tomorrow.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
User avatar
Patch Creator
1501 Posts
 x 140

Post 01 May 2020, 10:31

Update - Released a separate thread for Tinkers Mechworks.

Please see here
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
User avatar
2 Posts
 x 0

Post 01 May 2020, 23:59

Is anyone else having problems with tinkers bdcraft textures? im trying to add it into the patch for my modpack, but it keeps breaking my textures on the main menu, and doesnt even load properly.
User avatar
Patch Creator
1501 Posts
 x 140

Post 02 May 2020, 06:39

Time for the usual questions. Which version are you using? What resolution? How much extra RAM have you allocated? How many other mods are you running and are you using textures on these?
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
User avatar
121 Posts
 x 4

Post 19 Sep 2020, 16:19

Im using tinkers in 1.12.2 with other mods and all the legs for the stencil tables and tool forges are invisible. I can not figure out why, anyone else seen this issue?


Edit- I finally found what was causing this issue, mixing this patch with CTM patch. Hope this helps anyone else who may have this issue :)
Post Reply