Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
Post
04 Mar 2015, 09:29
SirWill wrote:Textures for Triangulator and Remote still don't load somehow.
Unfortunately, that seems to be a problem with the mod rather than the texture patch.
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Post
08 Apr 2017, 23:26
for the issue with the triangulator and remote, the only solution I can think of is to either leave them out of the pack or create 16x textures for them. for a quick fix you can size down the textures yourself, however they look like utter garbage this way. alternatively you could just remove them to get the default textures
-- edit --
p.s. I will happily create 16x textures for them, given the psd
Post
27 Apr 2017, 00:41
Here are the patched files for MC 1.7.10 - 1.10.2 and 1.11.2 WR:CBE
You have to apply the content to the downloaded jar (latest version of WR:CBE) from
Chicken Bones Downloads
and use only x64 textures for
remoteGrad.png
remoteOff.png
remoteOn.png
triangGrad.png
triangRing.png
or from 1.10.2
remote_grad.png
remote_off.png
remote_on.png
triang_grad.png
triang_ring.png
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Post
23 Aug 2021, 19:22
mo3pp3l wrote: ↑27 Apr 2017, 00:41
Here are the patched files for MC 1.7.10 - 1.10.2 and 1.11.2 WR:CBE
You have to apply the content to the downloaded jar (latest version of WR:CBE) from
Chicken Bones Downloads
and use only x64 textures for
remoteGrad.png
remoteOff.png
remoteOn.png
triangGrad.png
triangRing.png
or from 1.10.2
remote_grad.png
remote_off.png
remote_on.png
triang_grad.png
triang_ring.png
I know how old this is now but would it be possible to get this for 1.12.2? I have tried adding the 1.11 version and it just crashes the game with a java.lang.ClassNotFoundException error.
Patch Creator
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Post
07 Sep 2022, 12:48
Hi Sparkst3r, I have updated this to the 1.12 version.
for MC1.12
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Post
22 Jan 2023, 07:57
On 1.12.2, I can't seem to get the Remote or Triangulator item textures to work. They render as invisible.