[512x, 128x - 64x] Xnet's Paxel Mod [MC1.6]

Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
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Post 01 Nov 2014, 12:29

Can anyone update the links because i cant access them. it just says there is a dropbox error 404
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Post 12 Nov 2014, 07:35

guys the links are dead.................... well for 64x is
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Post 15 Dec 2014, 19:57

Thanks to @Button_Pusher_ I've been able to get a hold of the 128x/64x files and reupload them. Sadly he didn't have the 512x though.
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Post 18 Dec 2014, 08:20

HanFox wrote:
Thanks to @Button_Pusher_ I've been able to get a hold of the 128x/64x files and reupload them. Sadly he didn't have the 512x though.
I've got the 512x:
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Post 18 Dec 2014, 08:33

Nice. Added to OP :)
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Post 20 Dec 2014, 13:58

HanFox wrote:
Thanks to @Button_Pusher_ I've been able to get a hold of the 128x/64x files and reupload them. Sadly he didn't have the 512x though.
You're welcome Han, it's the least I could do for such a wonderful community of dedicated artists. I just felt like doing what I could to give a little back to you guys and gals. Thanks for all your hard work, we users appreciate it very much. Keep up the great work here, you are amazing. XD
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Post 28 Oct 2019, 03:03

Hi there Sranshaft! I'm working on patching Silent's Gems for 1.12.2 back down through 1.7, and the mod has paxels made of the various new gems the mod introduces. Do you mind if I adapt your gold paxel texture as a base for these? Of course, you'll be credited for your work in my "Credits" header.
Here's a breakdown of what I intend to do:
The gem paxels will have a few rod textures. I'd be using your gold paxel's handle for the gold paxel handle, and recoloring it for the silver and iron variants (for which I'll be sampling Sphax's iron pickaxe for colors). I would use your wooden paxel's handle for the wooden paxel handle, and recoloring it for a bone handle with minor tweaks in the shape.
I'd use the gold paxel head recolored for the 48 gem paxel heads.
Hope to hear from you soon!
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