[128x/64x/32x] Feed the Beast: Infinity [MC1.7/1.10.2]

Tekkit? Feed the Beast? All texture compilations (WIP and full releases) for mod packs go in here.
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Post 06 Aug 2016, 12:23

Update - Added Skyblock downloads for version 1.2.0. Updated Cooking for Blockheads, Thermal Foundation, Railcraft and Ex Compressum.

Also added download for Infinity Evolved version 2.6.0. Updated Thermal Foundation, Railcraft and added Extra Tic Immersive Engineering support.
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Post 16 Aug 2016, 21:44

Having issues getting the 128x version to take.

Code: Select all

         Operating System: Windows 10 Pro 64-bit (10.0, Build 14393) (14393.rs1_release.160715-1616)
                 Language: English (Regional Setting: English)
      System Manufacturer: MSI
             System Model: MS-7A12
                     BIOS: 1.20
                Processor: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
                   Memory: 32768MB RAM
      Available OS Memory: 32730MB RAM
                Page File: 10035MB used, 27559MB available
              Windows Dir: C:\WINDOWS
          DirectX Version: DirectX 12
      DX Setup Parameters: Not found
         User DPI Setting: Using System DPI
       System DPI Setting: 96 DPI (100 percent)
          DWM DPI Scaling: Disabled
                 Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
           DxDiag Version: 10.00.14393.0000 64bit Unicode
& a GTX1070

The log appears to show issues with:

Code: Select all

[17:41:58] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.coupler.png - 512x128: (x + width) is outside of Raster
[17:41:58] [Client thread/WARN] [Railcraft]: Failed to load sub-texture from textures/blocks/tracks/track.disposal.png - 128x128: (x + width) is outside of Raster
[17:43:04] [Client thread/INFO]: Caught error stitching, removing all assigned resourcepacks
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Post 16 Aug 2016, 21:49

It's crashing as the Railcraft patch doesn't match the version of Railcraft that's in the modpack.

You can get the correct version you need here: http://bdcraft.net/community/pbdc-patch ... -t190.html
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Post 16 Aug 2016, 21:55

Marcontian, which version of infinity are you using? Is it the skyblock or Evolved. Which texture pack version have you downloaded?
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Post 16 Aug 2016, 23:25

HanFox wrote:It's crashing as the Railcraft patch doesn't match the version of Railcraft that's in the modpack.

You can get the correct version you need here: http://bdcraft.net/community/pbdc-patch ... -t190.html
That is correct. I completely derped. After downloading Novamanga's Sphax_Infinity_SkyBlk_128x_V1.2.0 I had failed to update it in my resource pack folder. However after properly updating the resourcepack folder to include Sphax_Infinity_SkyBlk_128x_V1.2.0. It still wont load. I'm seeing this now.

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[19:19:33] [Client thread/WARN]: ResourcePack: ignored non-lowercase namespace: alchemicalwizardryBooks in C:\Users\Adam\AppData\Roaming\.ftb\FTBInfinityEvolvedSkyblock\minecraft\mods\BloodMagic-1.7.10-1.3.3-17.jar

[19:19:46] [Client thread/WARN] [FastCraft]: The sprite thaumcraft:focus_primal_depth caused the mipmap level to drop from 4 to 2 because it's too small (6x6 px).
Novamanga wrote:Marcontian, which version of infinity are you using? Is it the skyblock or Evolved. Which texture pack version have you downloaded?
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Post 16 Aug 2016, 23:28

Neither of the messages should be an issue.

The full log uploaded to http://pastebin.com or similar may be helpful.
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Post 17 Aug 2016, 00:06

Line 20886 suggests you're running out of system memory or video memory.

Try the 64x textures.
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Post 17 Aug 2016, 01:05

HanFox wrote:Line 20886 suggests you're running out of system memory or video memory.

Try the 64x textures.

Indeed...it would appear as though the FTB launcher does not like the RAM slider. I manually updated the launch argument to be -Xmx12288m -Xms256m -XX:PermSize=256m in the curse launcher which made this pack work. It was definitely a RAM issue. It seems that regardless of what the FTB launcher slider suggests. It caps at 6 gigs...even with a manual argument in the advanced options.

Odd...
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Post 17 Sep 2016, 09:02

Okay, this gets a bit strange but bear with me: if I have the patch enabled, my FPS drops below 5 if there are animals in my field of view. If I turn away from the animals or kill them, the framerate immediately gets back to >40.

I posted more details to the modpack forum, so go read them here: https://forum.feed-the-beast.com/thread ... ps.168007/

Any ideas?

I'm using the latest x64 patch (2.6.0) from the top of this thread. I'm going to experiment with older versions and will report back.

EDIT: After some detective work I was able to find out that there are versions of the patch that do not trigger the problem for me. Also, any animal triggers the problem.
  • "Sphax_Infinity_64x_V2.6.0" does not work
  • "Sphax_Infinity_64x_V2.5.0" works!
  • "Sphax_Infinity_64x_V2.4.2" does not work
  • "Sphax_Infinity_64x_V2.3.5" does not work
  • "Sphax_Infinity_64x_V2.6.0" does not work
  • "Sphax Infinity 128 - 64x HybridMC17" runs out of memory with 5 gigs
  • "Spahx FTB Infinity 64x Patch" does not work
  • "infinity-064x_v2.0_19-03-15" does not work
  • "Sphax_Infinity_32x_V2.6.0" works!
So I'm going to use the 2.5.0 version of the patch and see if the problem comes back. It might, because I used the 2.6.0 for a couple of weeks before this started to happen. And yes, I have reinstalled Minecraft, the launcher and the modpack from scratch, it didn't effect the problem.
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