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It may be an issue with energy control? I’ll do some tests for you.
Appreciate the assistance! The link to v0.6 is still available here.PlatinumPunch wrote: ↑18 Sep 2022, 00:05
It may be an issue with energy control? I’ll do some tests for you.
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net.minecraft.client.renderer.StitcherException: Unable to fit: stevescarts:items/stuffed_sock_icon - size: 128x128 - Maybe try a lowerresolution resourcepack?
at net.minecraft.client.renderer.texture.Stitcher.doStitch(Stitcher.java:70)
at net.minecraft.client.renderer.texture.TextureMap.finishLoading(TextureMap.java:216)
at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:112)
at net.minecraft.client.renderer.texture.TextureMap.loadSprites(TextureMap.java:91)
at net.minecraftforge.client.model.ModelLoader.setupModelRegistry(ModelLoader.java:159)
at net.minecraft.client.renderer.block.model.ModelManager.onResourceManagerReload(ModelManager.java:28)
at net.minecraft.client.resources.SimpleReloadableResourceManager.registerReloadListener(SimpleReloadableResourceManager.java:121)
at net.minecraft.client.Minecraft.init(Minecraft.java:513)
at net.minecraft.client.Minecraft.run(Minecraft.java:4601)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
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-DsaveTextureMap=true
Try raising your ram to 8-10GB if possible. Sounds like a memory issue. MC behaves like that if it can't fit all the textures on the texture atlas for graphics cards. If issue is something other than that, I don't knowSetumupJoe wrote: ↑19 Sep 2022, 03:59Hello! I'm having a few issues with the patch, I've installed correctly, increased RAM to 7GB and rebooted many times but the only patches that seem to have worked are the Railcraft and ProjectE textures. I tried changing to 64x but for some reason whenever I do that the game just boots out all resource packs, including the Matmos stuff, and the main menu turns into missing texture city:S Any ideas?
It's worth mentioning that people have had success running this texturepack on 4-7 GB (I myself use 7GB all the time, despite Tekkit 2 being rated for lower).Ironcraft456 wrote: ↑19 Sep 2022, 15:05Try raising your ram to 8-10GB if possible. Sounds like a memory issue. MC behaves like that if it can't fit all the textures on the texture atlas for graphics cards. If issue is something other than that, I don't knowSetumupJoe wrote: ↑19 Sep 2022, 03:59Hello! I'm having a few issues with the patch, I've installed correctly, increased RAM to 7GB and rebooted many times but the only patches that seem to have worked are the Railcraft and ProjectE textures. I tried changing to 64x but for some reason whenever I do that the game just boots out all resource packs, including the Matmos stuff, and the main menu turns into missing texture city:S Any ideas?
Nevermind, this was a UTS error...JAQSTISGINGR wrote: ↑22 Sep 2022, 18:32I have downloaded the below pack but it looks like for many textures it is not working. I have upped my RAM to 8GB with no change. I do not know if this is a texture pack error is currently the right thing to happen as it has been rolled back to the 0.5v
Hi, this is being worked on. It's in the known issues listJAQSTISGINGR wrote: ↑23 Sep 2022, 16:23One thing i have noticed is that graphs for power stored or world item spawn depth does not show. Is this something which can be fixed in the patch?