Search found 982 matches

by Aedaeum
04 Mar 2015, 20:34
Replies: 1
Views: 4,050

Re: [512x - 32x] Cart Livery [MC1.7.10]

Everything looks good, but if you can, it's always a good idea to remove the Thumbs.db files.
by Aedaeum
03 Mar 2015, 20:41
Replies: 17
Views: 14,208

Re: AetherCraft 128 x 128 WIP

When all textures are done, I will move this to the Releases section. You need to first format your post according to the rules here: https://bdcraft.net/community/pbdc-patches-rel/rules-read-this-before-posting-mod-support-patch-t312.html Edit I also want to add that using OneDrive isn't the best m...
by Aedaeum
01 Mar 2015, 20:40
Replies: 4
Views: 4,386

Re: [128x - 32x] Springboards [MC1.7.10]

You're missing the 32x textures. If there's only 128x and 64x, then go ahead and change the title to [128x/64x]

Everything else looks good. Very cute textures ;)
by Aedaeum
28 Feb 2015, 19:47
Replies: 3
Views: 11,261

Re: [128x/64x/32x]Ender Tech MC 1.7.10

*Moved to releases*

Great textures btw :)
by Aedaeum
28 Feb 2015, 19:45
Replies: 11
Views: 19,731

Re: [64x] Gany's End [MC1.7]

@wmrojer You're free to post the updated patch. I will add your links to the OP until the OP has updated their archive.
by Aedaeum
28 Feb 2015, 19:39
Replies: 1
Views: 2,386

Re: Edit

You are not allowed to redistribute the texture pack under any circumstances as per the license
by Aedaeum
28 Feb 2015, 03:16
Replies: 291
Views: 631,649

Re: [128x/64x/32x] Feed The Beast: Infinity [MC1.7]

@naggert All help for packs that already exist, should be asked on the thread itself. As you'll see you're not alone with people having issues. Please try one of the suggestions that have already been suggested in this thread.
by Aedaeum
27 Feb 2015, 09:45
Replies: 291
Views: 631,649

Re: [128x/64x/32x] Feed The Beast: Infinity [MC1.7]

@lazersgm Interestingly enough, me and my friend are on the same server with the exact same texture patches/mods and for some reason he gets a boost from fastcraft, however it lags me to death. The only difference between our systems is that I have an NVIDIA card and he has an ATI card. So I'm not ...
by Aedaeum
26 Feb 2015, 18:02
Replies: 276
Views: 282,483

Re: [512x/128x/64x/32x] Botania [MC1.7]

@shuttleshooter A request won't speed up a thread that is already in progress; it's best to simply reply to the thread directly. We also only allow requests for threads that don't exist.
by Aedaeum
26 Feb 2015, 08:15
Replies: 291
Views: 631,649

Re: [128x/64x/32x] Feed The Beast: Infinity [MC1.7]

I think mine is a geforce gt 525m. I tried using the 32x resource pack and it isn't working either, even with 7G of RAM assigned to minecraft. I guess my computer just isn't powerful enough to handle texture packs any more? Mobile graphics cards are notoriously bad with HD textures, unless you're u...