Search found 22 matches

21 May 2017, 03:47
Replies: 36
Views: 21,869

Re: Feedback on PureBDcraft 1.12

here's an example of what I mean
ImageImage

-- edit --

as far as i can tell it's only blue, and red doesn't like to line up even in vanilla, i didn't find anything else
21 May 2017, 03:24
Replies: 36
Views: 21,869

Re: Feedback on PureBDcraft 1.12

I really like the new style for the menu buttons, it looks really nice. However, I noticed that some of the terracotta blocks don't quite line up correctly when placed in a pattern like they do in vanilla, however this is a minor gripe and isn't a big deal
15 May 2017, 02:00
Replies: 4
Views: 3,348

Re: BDCraft.net not Showing Up on Google

ok, sorry if this has been reported already, and thanks
15 May 2017, 01:17
Replies: 4
Views: 3,348

BDCraft.net not Showing Up on Google

For some reason when I search for something bdcraft related on google I don't get any results from bdcraft.net itself. I do get lots of pages on other websites about bdcraft but not the actual site, not even if i just put in the domain. Is anyone else having this problem, and if so do you know a way...
27 Apr 2017, 04:01
Replies: 30
Views: 60,519

Re: [512x - 32x] Wireless Redstone CBEdition [MC1.7]

Nice, I'll be using this tomorrow
24 Apr 2017, 01:21
Replies: 16
Views: 28,718

Re: [128x/64x/32x] Buildcraft Mod - Additional Pipes v2.4.5b

can I make a patch for the 1.7.10 version,using your existing textures
08 Apr 2017, 23:26
Replies: 30
Views: 60,519

Re: [512x - 32x] Wireless Redstone CBEdition [MC1.2.5 - 1.7]

for the issue with the triangulator and remote, the only solution I can think of is to either leave them out of the pack or create 16x textures for them. for a quick fix you can size down the textures yourself, however they look like utter garbage this way. alternatively you could just remove them t...
29 Mar 2017, 23:14
Replies: 2
Views: 2,455

Re: Grass and leaf color won't change for modded biomes

Ok, sorry about that. And yes, that fixed it, Thanks
29 Mar 2017, 23:05
Replies: 2
Views: 2,455

Grass and leaf color won't change for modded biomes

I am using the x64 pack for 1.7.10, and I noticed that the grass and leaves don't change colors for modded biomes, like The Taint in Thaumcraft. Instead they just stay green as if they're in the plains. I isolated this to the base pack, but nothing seems to fix it. I tried deleting the shader textur...
28 Mar 2017, 01:27
Replies: 1,029
Views: 521,911

Re: [512x - 64x] Thaumcraft [MC1.1 - 1.8]

for some reason the grass and leaves don't work with modded biomes (taint, eerie, magical forest, etc.) is there a way to fix this, because I need my taint to be purple