Search found 289 matches
Re: [512x] Blood Magic [MC1.7, 1.9 - 1.10, 1.12, 1.16, 1.20]
Took 3,793 days, but its complete! Please let me know if you want the textures backported to previous versions, but for now its all up to date for 1.20.1!
Re: Blood Magic [MC1.7, 1.9 - 1.10, 1.12, 1.16]
Only a dozen or so textures left.
Edit: Underestimated the amount of armor thats in this mod
Edit 2: I'd say its 90% Complete, do added a 512x alpha version with previews to the main thread. Please test and tell if there are any glaring errors!
Edit: Underestimated the amount of armor thats in this mod
Edit 2: I'd say its 90% Complete, do added a 512x alpha version with previews to the main thread. Please test and tell if there are any glaring errors!
Re: Blood Magic [MC1.7, 1.9 - 1.10, 1.12, 1.16]
Oh gosh, I forgot I promised to work on this again. I'll do my best to try and update it soon (setting aside time on my calendar), at least for what I had WIP before so everythings in 512x for the latest update that had previously been done.
Re: Blood Magic
Yup. I will have a lot of free time after three weeks - mod patches that I haven't looked at in a while are back on the agenda! I got a whole spreadsheet even ready.
[Addon] Redstone Utilities
Hey y'all! Here is a small addon for VanillaBDCraft that adds some redstone utilities to the pack, such as piston power indicator and hopper directions! See below for a preview :) Preview https://i.imgur.com/hVskLlM.png https://i.imgur.com/W45iHcp.png https://i.imgur.com/pvLoaEO.png Downloads 512x 1...
Re: [512x - 32x] EnviroMine [MC1.7]
Sorry to necro this, but is it possible to get a fixed link for this? This mod was used pretty regularly in the 1.6-1.8 era of modpacks, notably in the Crashed Landing modpack. Alright. I think the Crash Landing Pack Patch (https://bdcraft.net/community/releases-for-packs-f10/feed-the-beast-crash-l...
Re: BDCraft Wrenches? (Xisumavoid's rotate redstone/ rotate terracotta blocks Data Pack)
Wrench by HanFox
Put it above the standard one and I think it will work? I haven't tested it.
Re: [WIP] Blood Magic
I'm also planning on posting a WIP this weekend, and then every Saturday until this dang thing is done! There are a bunch of tweaks that need to be made to mine, mind! The will crystals render terribly because I didn't make the outer glow solid, and the teleposer links are just too small to show up...