Search found 1497 matches

29 Oct 2013, 19:57
Replies: 278
Views: 486,765

Re: [512x - 32x] Feed the Beast: Unleashed Pack

Yes I used the moonquest pack from the technic site which has optifine 1.6.2 HD U C4 in it and loaded the tinkers textures with no problems.
29 Oct 2013, 15:10
Replies: 205
Views: 162,337

Re: [WIP] Extra Utilities (1.5.2/1.6)(128x & 64x)

Laruae, Bobst3r came onto the tinkers thread asking me to change the coloured bricks from that mod. I was a little confused as there are no such bricks in tinkers. I then figured out he was referring to the coloured bricks from this mod. He was saying the bricks don't render the colours the same as ...
29 Oct 2013, 15:00
Replies: 278
Views: 486,765

Re: [512x - 32x] Feed the Beast: Unleashed Pack

Yes the new version of optifine for 1.6 works fine with my Tinkers patch. Thankfully.
29 Oct 2013, 12:41
Replies: 234
Views: 165,673

Re: [128x/64x/32x] IC² Mod - GregTech v3.08g

The way minecraft allocates the textures files changed massively when MC1.5 was introduced. Before one file containing 256 separate textures were used, where as after MC1.5 each item/block gets its own file. This increased the amount of RAM used by the textures massively. I use a the 128x texture pa...
29 Oct 2013, 11:49
Replies: 234
Views: 165,673

Re: [128x/64x/32x] IC² Mod - GregTech v3.08g

BladeRunner I applaud you for trying to run a modified minecraft pack on a ten year old computer with only 2GB of RAM. The fact you got the standard pack to run with default textures is amazing. I think trying to add a texture pack is asking a little too much of 256MB AGP graphics card. Hats off for...
28 Oct 2013, 22:37
Replies: 51
Views: 168,757

Re: Galacticraft (128x, 64x and 32x)

KingKOrn have a look at this thread:

https://bdcraft.net/community/pbdc-help/ ... t1093.html

This explains how to add patches.
28 Oct 2013, 13:31
Replies: 563
Views: 566,151

Re: [128x] Tinkers' Construct [MC1.5.2 and MC1.6.2]

Not a problem. Got me a bit confused there. Hope the above texture brings your colours closer to what you want.
28 Oct 2013, 00:03
Replies: 563
Views: 566,151

Re: [128x] Tinkers' Construct [MC1.5.2 and MC1.6.2]

Bobst3r I believe you are referring to the bricks I made for Dartcraft or the ones for extra utils. I can't find these textures in Tinkers. If they are there how do you craft them. I'm a little lost on this one. Edit: Ok I messed around in game and these are definitely the extra utils bricks. You ma...
27 Oct 2013, 17:25
Replies: 563
Views: 566,151

Re: [128x] Tinkers' Construct [MC1.5.2 and MC1.6.2]

Bobst3r when you say vanilla stone do you mean stone bricks or stone slab bricks. One is considerably lighter than the other. Also are you just on about stone or all the others such as obsidian, lapis, etc. Edit: Quickly adjusted the bricks to match the vanilla bricks and tried it in game. Found a s...
20 Oct 2013, 22:19
Replies: 563
Views: 566,151

Re: [128x] Tinkers' Construct [MC1.5.2 and MC1.6.2]

SemperArdeat which version of the files are you using? 1.5 or 1.6. Plus if you are using 1.5 and optifine then your MC will crash. Simple as that. There is a well documented issue with 1.5 optifine where it will crash with folders containing over 1024 files, which this has. Hope this helps. Also 4gb...