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I've patched the original 64x64 Sphax PureBD Texture pack (for 1.6.4) to accommodate my mods in my own modpack. These mods include:
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- Aether II
- Natura
- Meteors Mod
- Nether Ores
- Tinker's Construct
- Better Dungeons
- Better Storage
- Enchanting Plus
- Natura
- Meteors Mod
- Nether Ores
- Tinker's Construct
- Better Dungeons
- Better Storage
- Enchanting Plus
The mods I haven't added patches to are (for obvious reasons):
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- Waila (What am I looking at)
- Dynamic Lights
- Zans Minimap (AKA Voxel Minimap)
- Damage Indicators
- Not Enough Items
- Dynamic Lights
- Zans Minimap (AKA Voxel Minimap)
- Damage Indicators
- Not Enough Items
My problem is that I get greyed/white out boxes for textures. I've made sure all of my mods (and texture packs) correspond to the 1.6.2 client that I'm using (some patches/mods are 1.6.4 but there is no major difference that should effect my pack in any way).
Here is a screenshot of what I mean
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As you can see, the textures work but then the default textures bug out really strangely.
This pack works fine normally with both vanilla Minecraft and any modpack on the Technic Launcher (Which, evidently, has more mods than what I'm running right now). As a side note, I have allocated 1GB of RAM and that seems to work fine for everything.
I'm guessing it's a problem with the way I've patched the resource pack but I was wondering if someone could either
1) Help me fix it
OR
2) Compile the resource pack for me
Either way, I'd be incredibly grateful. Default textures drive me mad nd PureBD is the best pack for me.
Thanks!