Post a new thread here if you've made a BDcraft styled complete patch to fully support a Minecraft mod.
Patch Creator
1498 Posts
x 139
Post
13 Dec 2014, 15:23
The mobs that started appearing in Ender IO have now been moved to a separate mod called Ender Zoo. The first version has been released with the addition of Fallen Knights to keep the Enderminies and Concussion Creepers company. Watch out for the mounted archers, you might want to bring a bow to that fight...
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for MC1.12
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for MC1.7
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Previews
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Credits
Sphax for the base textures I used
Shadowake for the Dire Slime
Changelog
23 Feb 2020 - Added downloads for MC 1.12
23 Aug 2015 - Updated to Ver 1.0.15.32. Added Dire Slime and Structure Tool
13 Dec 2014 - Initial release
Last edited by
Novamanga on 23 Feb 2020, 21:21, edited 4 times in total.
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
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Patch Creator
1498 Posts
x 139
Post
23 Aug 2015, 17:35
Update - Ver 1.0.15.32 Download added. Added Dire Slime and Structure Tool
If anyone would like to take over any of my threads please contact me. I will continue to host what I have done but expect no further updates.
BDcraft Web Admin
6623 Posts
x 439
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26 Aug 2019, 13:03
As this is basically a patch update request I've moved your post.
Post
26 Aug 2019, 16:18
@Hanfox The new Version is a Standalone mod, called Ender IO Zoo. Its now an addon of EnderIO with own mod ID. But based on the old EnderZoo, that is now deprecated.
BDcraft Web Admin
6623 Posts
x 439
Post
26 Aug 2019, 16:22
GrandyC wrote: ↑26 Aug 2019, 16:18
@Hanfox The new Version is a Standalone mod, called Ender IO Zoo. Its now an addon of EnderIO with own mod ID. But based on the old EnderZoo, that is now deprecated.
I'm aware, but as far as texture patches go it's basically an update.