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[128x/64x] Vault Hunters [MC1.16 & 1.18]
I have given up on fighting the issue. Next update the affected UI will be converted to default size. I looked at the zip posted in an earlier comment and noticed the mob_heads are also resized? Is there any evidence those experience the same issue? Worked fine in 1.16, not sure why they'd change how the code works there if they did seeing as it does the same function as before. All those folders are for is showing mob head icons when there's a scavenger/item quest.
Makes Sphax patches occassionally.
When exiting the dungeon, the gui that pops up to list your xp and chest/mob kill counters, the mob heads are used there beside the mobs that you have killed. The scaling was affected there so the lists weren't displayed properly, that's why I resized them to fix the issue. Unless I was incorrect? not 100% sure.Ironcraft456 wrote: ↑11 Dec 2022, 17:10I have given up on fighting the issue. Next update the affected UI will be converted to default size. I looked at the zip posted in an earlier comment and noticed the mob_heads are also resized? Is there any evidence those experience the same issue? Worked fine in 1.16, not sure why they'd change how the code works there if they did seeing as it does the same function as before. All those folders are for is showing mob head icons when there's a scavenger/item quest.
I understand that the issue shouldn't have occurred in the first place and that it's not your fault. I just went ahead and resized them for my personal use because I like the texture pack and though I should share the re-sized textures to save you the hassle
Ah! Makes sense. I'll adjust those. The files have come in handy. I used them and added a few more. Should have a mostly complete UI in the next update(well as far as the 'h' menu is concerned anyway). I did leave a comment on Iskall's update youtube video, but I doubt anything will come of it. If something happens, the UI will be reverted to HD.Akazaron wrote: ↑11 Dec 2022, 21:37When exiting the dungeon, the gui that pops up to list your xp and chest/mob kill counters, the mob heads are used there beside the mobs that you have killed. The scaling was affected there so the lists weren't displayed properly, that's why I resized them to fix the issue. Unless I was incorrect? not 100% sure.Ironcraft456 wrote: ↑11 Dec 2022, 17:10I have given up on fighting the issue. Next update the affected UI will be converted to default size. I looked at the zip posted in an earlier comment and noticed the mob_heads are also resized? Is there any evidence those experience the same issue? Worked fine in 1.16, not sure why they'd change how the code works there if they did seeing as it does the same function as before. All those folders are for is showing mob head icons when there's a scavenger/item quest.
I understand that the issue shouldn't have occurred in the first place and that it's not your fault. I just went ahead and resized them for my personal use because I like the texture pack and though I should share the re-sized textures to save you the hassle
Makes Sphax patches occassionally.
Honestly I lost interest and there's not a lot of relevant textures being made at the moment anyway. I haven't even watched Iskall's latest video on it and it's been 4 hours. I really don't play MC much anymore and have mainly been using this account as something to do for the past few years. If anyone wants to take this over, feel free. I'm not able to keep up with pace of updates anyway. I could consider downsizing it, but it'd be a bit of work.
PS "feel free to take over" applies to all patches I've released in the past too.
Makes Sphax patches occassionally.
Gotcha. I totally get it, thank you so much for all the work you've done. It's a great pack!Ironcraft456 wrote: ↑04 Feb 2023, 21:36Honestly I lost interest and there's not a lot of relevant textures being made at the moment anyway. I haven't even watched Iskall's latest video on it and it's been 4 hours. I really don't play MC much anymore and have mainly been using this account as something to do for the past few years. If anyone wants to take this over, feel free. I'm not able to keep up with pace of updates anyway. I could consider downsizing it, but it'd be a bit of work.
PS "feel free to take over" applies to all patches I've released in the past too.
My apologies if this is a dumb question, but did you get the base purebdcraft texture back too? You need both the base pack and the vault hunters addon pack.