Crash when using PureBDCraft

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Post 17 Mar 2024, 08:07

Hello,
I want play ATM9 with your resource pack. But when i use PureBDCRaft with ATM9 pack patch i get crash. I try use optifine but it doesn't help. Here is crash report [link]https://pastebin.com/fGGZ3PBU[/link] pls help
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Post 17 Mar 2024, 08:09

First try assigning more RAM to your client, and if that doesn't work use lower resolution textures.
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Post 17 Mar 2024, 08:17

HanFox wrote:
17 Mar 2024, 08:09
First try assigning more RAM to your client, and if that doesn't work use lower resolution textures.
I increase allocated RAM to 20GB but still have crash. I think that is not problem with RAM. I even dont have activated resource pack. It is only in folder.
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Post 17 Mar 2024, 08:25

Try posting your log from the crash again, as that other link is broken.
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Post 17 Mar 2024, 09:04

HanFox wrote:
17 Mar 2024, 08:25
Try posting your log from the crash again, as that other link is broken.
I have problem with pastebin, maybye this work: https://pastes.io/jrzvtet6at
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Post 17 Mar 2024, 10:01

Yea, all that specific crashlog is saying is that something went wrong whilst rendering something. Although that does suggest it's an issue loading up the textures in to video memory.

Try lower resolution textures and see if the crashing stops.

Otherwise, can you upload the latest.log from the logs folder after the crash occurs? Usually it's a little bit more helpful than the actual crash report itself.
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Post 17 Mar 2024, 10:13

HanFox wrote:
17 Mar 2024, 10:01
Otherwise, can you upload the latest.log from the logs folder after the crash occurs? Usually it's a little bit more helpful than the actual crash report itself.
I cant paste lattest info pastebin like sites cuz its to big so i upload whole file on mediafire: [link]https://www.mediafire.com/file/ni23pq54 ... t.log/file[/link] I hope is that not a problem
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Post 17 Mar 2024, 10:23

That log doesn't mention a crash :thinking:

However, it does appear that the game is using your integrated Intel graphics instead of your Nvidia 4050:

Code: Select all

[11:06:05] [Render thread/INFO]: OpenGL Vendor: Intel
[11:06:05] [Render thread/INFO]: OpenGL Renderer: Intel(R) UHD Graphics
[11:06:05] [Render thread/INFO]: OpenGL Version: 4.6.0 - Build 31.0.101.3688
...
[11:06:35] [Render thread/INFO]: GPU: Intel(R) UHD Graphics (Supports OpenGL 4.6.0 - Build 31.0.101.3688)
You'll need to look-up how to make sure it uses the correct graphics card then maybe the crash will go away.

Otherwise, use lower resolution textures. Most Desktop PCs struggle with 128x, let alone laptops.
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Post 17 Mar 2024, 16:53 

HanFox wrote:
17 Mar 2024, 10:23
That log doesn't mention a crash :thinking:

However, it does appear that the game is using your integrated Intel graphics instead of your Nvidia 4050:

Code: Select all

[11:06:05] [Render thread/INFO]: OpenGL Vendor: Intel
[11:06:05] [Render thread/INFO]: OpenGL Renderer: Intel(R) UHD Graphics
[11:06:05] [Render thread/INFO]: OpenGL Version: 4.6.0 - Build 31.0.101.3688
...
[11:06:35] [Render thread/INFO]: GPU: Intel(R) UHD Graphics (Supports OpenGL 4.6.0 - Build 31.0.101.3688)
You'll need to look-up how to make sure it uses the correct graphics card then maybe the crash will go away.

Otherwise, use lower resolution textures. Most Desktop PCs struggle with 128x, let alone laptops.
Ok i setup that MC use Nvidia and it works. Thx for help :)
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Post 05 Apr 2024, 09:22

I even dont have activated resource pack. It is only in folder.
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