If you like our work please consider becoming a Supporter and get an ad-free experience.
[128x - 32x] MoonQuest [MC1.6]
Are you by any chance using a Mac?
If so, then you need to copy all the files contained within this download's assets folder, into your main resource pack's assets folder. Unlike PCs, Macs don't merge folders that exist in both assets folders, they simply overwrite.
In other words, a PC will copy the contents of the patch assets folder into the main resource pack's assets folder, whereas a Mac will remove the Main resource packs assets folder's contents and replace them with the patch's contents.
If so, then you need to copy all the files contained within this download's assets folder, into your main resource pack's assets folder. Unlike PCs, Macs don't merge folders that exist in both assets folders, they simply overwrite.
In other words, a PC will copy the contents of the patch assets folder into the main resource pack's assets folder, whereas a Mac will remove the Main resource packs assets folder's contents and replace them with the patch's contents.
Upcoming patch releases: (in no particular order...)
Mekanism (Full-Res Update & Overhaul) | Thermal Series (Full-Res Update) | Autumnity (Full-Res Patch) | Create (Full-res Patch)
Mekanism (Full-Res Update & Overhaul) | Thermal Series (Full-Res Update) | Autumnity (Full-Res Patch) | Create (Full-res Patch)
Could someone please tell me how to do once both WinRar files are open. Do I drop the Moonquest asset folder into the Spahx asset folder or do I need to drag the moonquest sphax folder deeper into the minecraft sphax folder. When ever I have tried, When I load up Moonquest I get Minecraft sphax textures and none of the mods have sphax, please help someone.
Thank Gillton
Thank Gillton
I'm not quite sure what you are doing wrong, but if you look at your vanilla sphax folder, open up assets, you should see one folder namely minecraft. Now open your moonquest folder, then open assets, you should see a bunch of folders with different mod names. Select each of these folders and copy that into vanilla sphax assets folder. If you did this correctly you should see all the mod folders in assets, but you will aslo see the minecraft folder in that place as well.Gillton wrote:Could someone please tell me how to do once both WinRar files are open. Do I drop the Moonquest asset folder into the Spahx asset folder or do I need to drag the moonquest sphax folder deeper into the minecraft sphax folder. When ever I have tried, When I load up Moonquest I get Minecraft sphax textures and none of the mods have sphax, please help someone.
Thank Gillton
[/quote]
Do I have to singly drag and drop the mod folders in or can I highlight all and do it that way?Ceasius wrote:I'm not quite sure what you are doing wrong, but if you look at your vanilla sphax folder, open up assets, you should see one folder namely minecraft. Now open your moonquest folder, then open assets, you should see a bunch of folders with different mod names. Select each of these folders and copy that into vanilla sphax assets folder. If you did this correctly you should see all the mod folders in assets, but you will aslo see the minecraft folder in that place as well.Gillton wrote:Could someone please tell me how to do once both WinRar files are open. Do I drop the Moonquest asset folder into the Spahx asset folder or do I need to drag the moonquest sphax folder deeper into the minecraft sphax folder. When ever I have tried, When I load up Moonquest I get Minecraft sphax textures and none of the mods have sphax, please help someone.
Thank Gillton
You can select all of them, this is the long way to do it, but since I don't know if you're on a mac or pc, I think this way we know it should work.Gillton wrote:Do I have to singly drag and drop the mod folders in or can I highlight all and do it that way?
Oh and you don't have to use winrar, you can just unzip both and copy the unzipped folder to your minecraft resource packs.
Thanks, I have got it to work If I want to add the upgrade files, Would I just do the same as last time or is there files I need to delete and replace?Ceasius wrote:You can select all of them, this is the long way to do it, but since I don't know if you're on a mac or pc, I think this way we know it should work.Gillton wrote:Do I have to singly drag and drop the mod folders in or can I highlight all and do it that way?
Oh and you don't have to use winrar, you can just unzip both and copy the unzipped folder to your minecraft resource packs.
It's not that hard. Download it, and you'll get a folder called assets. Drop the contender into the assets folder of your packOA99 wrote:Ahh, I didn't realise. Fair enough. Darn, well, I guess I'll stick to default.HanFox wrote:It says how to in the OP in the "Installation" section.ziggyhiggy wrote:How do i patch the pack?
Redistributing the base PureBD texturepack is against the License, so no.OA99 wrote:Patches never seem to work for me. Is it possible you can upload an already patched version?