Mac Installation, does not display Mod Textures

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Post 28 May 2014, 15:53

Hi,

I'm running the Resonant Rise Pack on 1.6.4 and whenever I try adding the modded textures to the vanilla pack they don't display.

The mod textures are contained in the files in the screenshot below.

https://imgur.com/5lYhtsq

Within the "assets" folder is the majority of the mod textures, while the "codechicken" and "gcewing" folders contain textures for "wirelessredstone" and "lighting," respectively. To install these textures I pasted the contents of the three files into the folder /Sphax PureBDcraft 32x MC16/assets/, which before pasting only contained the folder labelled "minecraft." This was my method using the installation sticky on this forum.

On loading of the game, I tested to see if the modded textures were loaded, however instead displayed their default textures, while the vanilla textures displayed as they should with sphax.

My query is where I need to put the mod textures in order for them to display.

Any help would be greatly appreciated.

Thanks.
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Post 28 May 2014, 16:40 

I don't believe either of those mods have a patch for MC1.6.4. If they did they'd likely be inside an assets folder, too.

Looking at the WR-CBE mod for MC1.6.4 it has an assets folder and all the files go inside there, so I'd guess the same issue is happening for Lighting as it also doesn't have a MC1.6.4 patch.

You have two choices:
1) Look inside the mod jar/zip and emulate the file structure.
2) Post in the patches' respective threads asking for MC1.6.4 updates (WR-CBE and Greg's Lighting).
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