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Hey there, I am interested in creating some sphax texture packs for my own personal use. I have started playing the new mod pack called "hexxit" from the technic pack of which is pretty awesome also I noticed there arent any patches for most of the mods out there yet(if they are I apologize). even at that, I would like to learn how to sphaxify textures. I know, I probably should be reading the terms of use for sphax textures and after this I will most likely do so. whatever i create would not be posted anywhere on the web.
My question is when making a texture pack / Mod Patch how does a person go about getting the actual texture to work with as a base for the new one(sphax)? what I mean is, without any texture packs the modders actually have a default look for each block(or atleast I think they do). Do you actually have to open the file up in photoshop and edit it from there or do you guys just start from the bottom and work your way up by mirroring the actual texture for whichever block you are working on? Thanks for any tips on actually getting started on the sphax textures. I just really enjoy using this texture pack it is by a long shot THE best texture pack that I have ever used! it sets the standard for what minecraft should look like!
And also, I apologize if this is one of those questions that gets asked alot. I had found a couple threads that are pretty helpful but they dont really help anyone get there feet wet in sphaxifying!