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PocketBDcraft 128x128 (maybe ;) )
My phone right now has 2 gigs of ramhamode192 wrote:Just put in your mine that there is some apps can use some RAM and I think that even if it's can handle the 512x you gonna have to reboot your device every time you want to play minecraftpecoujean99 wrote:I think yes, it is possible for my iDevice. I has 512MB of RAM and I can make it work. The future iPhone (5S or 6) is reported to have 2GB of RAM so I think it is possible. But not for Mobs If the future iPhone really has 2GB of RAM, I wonder how much RAM will the future iPad 5. Now, for the iPad, the Retina screen have 2048x1536 Pixel (264 ppp). That's more than my computer screen and I can see the tiny pixels of 512x. For Android, the Galaxy S4 for him 2GB of RAM so the next tablet may have enough RAM. At worst, the max can be 256x.
(If you know what I mean ) and some jailbreak tweak can be very useful but to be honest I really think that the 512x gonna make the play slow just like on computer so there isn't to much [highlight=#NaNffff]differents from 128x to 512x so yeah the best one (recmmended one ) is the 128x [/highlight]
Just remember that the android system takes more ram than IOS try to test itDeathmeter1 wrote:its not an iDevice, its android. The phone is an htc one its 1.7 quadcore with 2 gigs of ram. i can do testing for you if neededcoujean99 wrote:The 512x does not work properly. The max for iDevice is 256x. You have 2 GB of RAM on your iDevice? What is your iDevice?
For real all I want is 128x128 why??
Well the 128x128 is great
Less resolution : so pixels in it
More resolution : so heavy on devices (at all)
Sorry if there any mistakes English is not my native language
You can't actually run x512 on nexus 4MasterWhiteWolf wrote:Nexus 4 user here, did someone say testing for 512x?
It's has just 2RAM which should be 1gigs for the android system and 1gigs for programs so 1gigs won't be enough
We can try the note 3 since it has 3gigs :p
Sorry if there any mistakes English is not my native language