[512x - 32x] Quark [MC1.10, 1.12, 1.14 - 1.16]

Share your unfinished mod patches and get feedback on your progress. Don't be shy!

Do not post mod pack patches here.
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Post 19 Oct 2021, 20:43

Hi there, will you be updating this to future versions? Or is this now abandoned?
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Post 12 Dec 2021, 00:33

Second this! Especially now with all the new crystal textures and buttons in the 1.18 release!
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Post 24 Feb 2022, 23:53

Patch for 1.18. I made no changes aside from renaming and reorganizing files as needed. Have not tested all textures. Please report any broken ones. Will be looking at adding some of the new textures down the road.

**2022-06-02 Minor updates and additions

Quark 1.18
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jtf
22 Posts
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Post 05 Sep 2022, 09:57

95% complete for 1.16.
Missing: all the stools, inductor- wire and -magma-light, all the 40 different abacus variations, and the magnet.

This patch also fixes the "randomizer_on_right.json" wich is originally bugged to show the void through the small dents on the side.

most important for me is the deepslate backport wich forced me to watch the 16x deepslate on my mining trips.

enjoy

edit: added the x64 abacus posted below. (if u dont like it, delete the abacus-textures and enjoy the x16 instead)
Last edited by jtf on 11 Sep 2022, 16:23, edited 1 time in total.
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Post 11 Sep 2022, 03:50

This zip file contains only the 49 abacus textures at 64x based on JTF's pack.

Quark Abacus 64x
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Post 14 Oct 2022, 13:46

Hey hey, I've done an almost complete 128x port of this patch for 1.18 (Including the 64x Abacus textures above however, I don't think I have the required sanity to attempt those at this time). There are a few things missing because I got lazy with them in my version and I am too embarrassed of my shoddy attempt at them to include them on this release! Definite credits to the variety of people that have worked on the Chisel patch for the beautiful wool textures that I borrowed for the stools! If anyone massively hates any of it/thinks it doesn't fit in with Sphax let me know and I'll boot it out.

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for MC1.18
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Post 14 Oct 2022, 15:21

Trick6 wrote:
14 Oct 2022, 13:46
Hey hey, I've done an almost complete 128x port of this patch for 1.18 (Including the 64x Abacus textures above however, I don't think I have the required sanity to attempt those at this time). There are a few things missing because I got lazy with them in my version and I am too embarrassed of my shoddy attempt at them to include them on this release! Definite credits to the variety of people that have worked on the Chisel patch for the beautiful wool textures that I borrowed for the stools! If anyone massively hates any of it/thinks it doesn't fit in with Sphax let me know and I'll boot it out.

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for MC1.18
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Funny enough, now that you mention it...I did redo those 64x Abacus textures in 128x for my Vault Hunters patch...took me a good few days. Turned out I had the same asset in 128x, so I just recreated the 64x textures with it.
Makes Sphax patches occassionally.
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Patch Creator
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Post 16 Oct 2022, 07:45

Trick6 wrote:
14 Oct 2022, 13:46
Hey hey, I've done an almost complete 128x port of this patch for 1.18 (Including the 64x Abacus textures above however, I don't think I have the required sanity to attempt those at this time). There are a few things missing because I got lazy with them in my version and I am too embarrassed of my shoddy attempt at them to include them on this release! Definite credits to the variety of people that have worked on the Chisel patch for the beautiful wool textures that I borrowed for the stools! If anyone massively hates any of it/thinks it doesn't fit in with Sphax let me know and I'll boot it out.

Downloads

for MC1.18
Show


Love the work. I have added a tiny few things for blocks which you may like to use;
Currently Working on:
Twilight Forest, Powah!, Tinker's Construct and more!
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Post 25 Oct 2022, 20:22

Thanks so much Platinum, those look great, I didn't realise I had forgotten the melon and pumpkin stem :P
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