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Tetra
Forum rules
Please read the Request Rules thread before posting.
Remember all the patches are created by the community, so instead of just posting numerous requests, or bumping loads of threads consider taking some time to put a few textures together. If everyone chipped in almost all patches would be done in no time.
There are tips, tricks, and resources available in the Work in Progress section.
Please read the Request Rules thread before posting.
Remember all the patches are created by the community, so instead of just posting numerous requests, or bumping loads of threads consider taking some time to put a few textures together. If everyone chipped in almost all patches would be done in no time.
There are tips, tricks, and resources available in the Work in Progress section.
Hello,
I am not really a pro sphaxifier, by far, but I started to make x128 textures for tetra, for my own pleasure
I thought I could share it there.
This is a WIP.
There are only the tables, most common tools and few other stuffs (pickaxe, axe, sword, hammer, etc...).
The hammer as a slight offset between the halves, but it is an issue with Tetra coordinates I guess (because my textures are perfectly aligned in PS).
Regards.
I am not really a pro sphaxifier, by far, but I started to make x128 textures for tetra, for my own pleasure
I thought I could share it there.
This is a WIP.
There are only the tables, most common tools and few other stuffs (pickaxe, axe, sword, hammer, etc...).
The hammer as a slight offset between the halves, but it is an issue with Tetra coordinates I guess (because my textures are perfectly aligned in PS).
Regards.
6 posts
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