[128x - 32x] All The Mods 8 [MC1.19]

Tekkit? Feed the Beast? All texture compilations (work in progress and full releases) for mod packs.
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Post 23 Nov 2022, 23:24

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Does "All The Mods" really contain ALL THE MODS? No, of course not.

In All the Mods 8 we will continue the tradition adding many new mods while going for more stability.

Installation Instructions

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  1. Download the main BDcraft pack from here (make sure you select the correct version of Minecraft you're playing and the correct resolution to match the patch you download!).
  2. Download the patch from this thread.
  3. Open your client and then click Options > Resourcepacks > Open resourcepack folder.
  4. Place both downloaded zips in the folder.
  5. Close and reopen the resourcepacks screen in game.
  6. Select both packs, moving them from the left to the right side of the screen. Make sure this patch is above the BDcraft main pack.
  7. Click done and wait for the textures to load.
    • Note: If your client crashes or the textures stay default then assign more RAM to your client or use lower resolution textures.

Downloads

for MC1.19
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Ver. 1.2 (Tested on version 1.0.4 of the pack) Ver. 1.1 (Tested on version 1.0.4 of the pack) Ver. 1.0 (Tested on version 1.0.2 of the pack)

Changelog

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2022-11-29: Released version 1.2 of the patch.
  • Added Create (This was taken from Stoneblock 3 patch, thanks to PlatinumPunch)
  • Added Farmer's Delight (This was taken from Stoneblock 3 patch, thanks to PlatinumPunch)
  • Added LaserIO (This was taken from Stoneblock 3 patch, thanks to PlatinumPunch)
  • Added Health Overlay (This is still in heavy progress, I made it and I do not know how to make textures at all)
2022-11-26: Released version 1.1 of the patch.
  • Added Thermal (This was taken from Stoneblock 3 patch, due to current patch are not working currectly most of the gui is do not have textures)
  • Added COFH Core (1.18 patch for testing)
  • Added Morph-o-Tool
  • Added AE2 Things (1.18 patch for testing)
2022-11-24: Created the missing x32 size patch and added a missing mod to the x64 version.
2022-11-24: Initial Release

Credits

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Additional Lanterns
Advanced Generators
Advancement Plaques
AE2 Things
AEInfinityBooster
Allthemodium
Angel Ring
AppleSkin
Applied Energistics 2
Applied Energistics 2 Wireless Terminals
Applied Mekanistics
ATO - All the Ores
Baubley Heart Canisters
Better Advancements
Bigger Reactors
Botany Pots - PlatinumPunch
Building Gadgets
Cable Tiers
CC: Tweaked
Charging Gadgets
Cloth Config API (Fabric/Forge)
CoFH Core
Comforts (Forge)
Compact Machines
Construction Wand
Cooking for Blockheads
Corail Tombstone
Cosmetic Armor Reworked
Crafting on a stick
Crafting Tweaks
Crash Utilities
Create - PlatinumPunch
Croptopia
Cucumber Library
Curios API (Forge)
Dark Utilities
Deep Resonance
EnderChests
EnderTanks
Entangled
Extra Disks
ExtraStorage
Farmer's Delight - PlatinunPunch
Farming for Blockheads
Flux Networks
FramedBlocks
FTB Industrial Contraptions (Forge)
FTB Library (Forge)
FTB Quests (Forge)
Functional Storage
Health Overlay
Hostile Neural Networks
Immersive Engineering
Industrial Foregoing
Iron Furnaces [FORGE]
Iron Jetpacks
Just Enough Items (JEI)
Just Enough Professions (JEP)
Just Enough Resources (JER)
LaserIO - PlatinumPunch
Little Logistics
Macaw's Bridges
Macaw's Fences and Walls
Macaw's Roofs
MEGA Cells
Mekanism
Moonlight Lib
Morph-o-Tool - Novamanga
MrCrayfish's Furniture Mod
Mystical Agradditions
Mystical Agriculture
Nature's Compass
OpenBlocks Elevator
Patchouli
Phosphophyllite
Platforms
Polymorph (Forge)
Productive Bees
Quark
Ranged Pumps
Reborn Storage
Refined Storage
Refined Storage Addons
Refined Storage: Requestify
Reliquary Reincarnations
RFTools
RSInfinityBooster
ShetiPhianCore
Shrink
Simple Magnets
Sophisticated Backpacks
Sophisticated Core
Spice of Life: Carrot Edition
Structurize
SuperMartijn642's Core Lib
Tempad - PlatinumPunch
Tesseract - HanFox
The One Probe
Thermal Series
Time in a bottle standalone
Toast Control
Torchmaster
Trash Cans
TrashSlot
Travel Anchors - b0bst3r
Universal Grid
UtilitiX
Void Totem (Forge)
Waystones
When Dungeons Arise - Forge!
Wither Skeleton Tweaks
XNet

Notes

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  • Not all the mods have textures yet.
  • Quark only have textures in the x128 version right now, due to using not official release of the textures.
  • If any of the credits are wrong, please let me know, and I will make sure the credits go to the right person.
Last edited by RareDevil on 29 Nov 2022, 12:56, edited 5 times in total.
Looking for patches to compile an All the mods 8 patch.
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Post 24 Nov 2022, 21:40

Ah hey :)
Did you add anything new to the 64x? (Since you added a 128x)
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Post 24 Nov 2022, 23:00

AtroCty wrote:
24 Nov 2022, 21:40
Ah hey :)
Did you add anything new to the 64x? (Since you added a 128x)
I have some textures that there currently are not any threads about. But they have been taken from other patches. Also, I have tested a bunch of patches that were only made for 1.18, and they all seem to work, but if you look in the note's spoiler, there is a link to my spreadsheet. But I know that Tesseracts, Botany pots and one more mod have textures that I have taken from another modpack patch.

Also in the future I will make the changelog more saying. Although this patch has been in the works for a few weeks and was now in a state of first release as I'm waiting for more textures to be completed.

Furthermore, I do not make any of the textures used, I only take all the astonishing job that others have made and combine them into a patch for the modpack since I got tired of have around 80 resource packs added to my game :rofl:
Looking for patches to compile an All the mods 8 patch.
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Post 26 Nov 2022, 22:55

Updated the patch to include some textures for the newly added mods in version 1.0.4 of the pack.
Thermal and COFH core are still not working 100%, but they are somewhat there.
Looking for patches to compile an All the mods 8 patch.
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Post 29 Nov 2022, 13:07

Updated the patch, so now there are some WIP textures that PlatinumPunch and Farmer Llama are working on that were released for Stoneblock 3.
Health overlay now also have new textures, but please do not complain about it, I'm not the best at creating textures at all, but if you feel that you can do it better, please feel free to do.
Looking for patches to compile an All the mods 8 patch.
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Post 10 Dec 2022, 00:02

I experience quite a lot of crashes, and was wondering if this is related to the 1.05 update to the pack.

The bdcraft base is working (i use the 64x version with 12GB memory).

Appreciate your work on this!
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Post 10 Dec 2022, 12:43

Skar78 wrote:
10 Dec 2022, 00:02
I experience quite a lot of crashes, and was wondering if this is related to the 1.05 update to the pack.

The bdcraft base is working (i use the 64x version with 12GB memory).

Appreciate your work on this!
I have not tested the patch with 1.05 of the pack yet. I have some issues with starting the pack after the 1.04 update came, not sure what my problem is yet.
But when you crash, what happens? Do you have a crash log that I can see because that would give me a hint on what is going on?

Also, I may need to extend my testing I can see because I'm running with the 128x version with 32GB memory.
Looking for patches to compile an All the mods 8 patch.
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Post 11 Dec 2022, 07:54

I had a success in having it stable with first only loading the bd base pack, than reload and than add your atm8 pack to it. so currently it does not crash anymore.

1.2 64x works with ATM8 1.0.5 for me.
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Post 11 Dec 2022, 15:54

Skar78 wrote:
11 Dec 2022, 07:54
I had a success in having it stable with first only loading the bd base pack, than reload and than add your atm8 pack to it. so currently it does not crash anymore.

1.2 64x works with ATM8 1.0.5 for me.
I'm pleased to hear that. Also, please remember to give credits to the outstanding work that the other people around here have done, all I have done is to combine them all into a mod pack patch because I disliked having 50+ texture packs installed.
Looking for patches to compile an All the mods 8 patch.
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Post 27 Dec 2022, 14:53

Hello, I've been playing this version of ATM and I found that Domum Ornamentum stays invisible while crafting some recipes. Is there a way for me to fix this issue? Thank you!
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